Tutorial: UDK Custom Weapon Tutorial
We had just released our UDK Custom Weapon Tutorial. The tutorial series starts off by teaching about modeling a weapon, rigging, animating, and ends with showing you how to program your custom weapon.
Jamie went through very fine detail during his series which totals at around fifteen hours of teaching. It gives detailed instructions, tips, and demonstrates how to properly model a weapon. Once the model has been finished he goes into teaching how to rig the model and animate it for game-play.
The programming series shows how to program a fully featured weapon while extending the UDKBase classes instead of the usual UTGame classes. It demonstrates how to attach first person arms, socket the weapon to the hands, ammunition management, reloading, iron-sight aiming, recoil, muzzle flash, impact effects, and sounds.
The link to the tutorial is provided above but the address is http://www.magicstonestudios.com/tutorials
Be sure to watch the introduction video to get a general overview.






